* Detected CPU: GenuineIntel P4 family, F15/M1/S3, 1700.00 mhz, 84-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... FS: 5110 files cached, 935Kb memory used. Init FileSystem 0.761480 sec 'xrCore' build 2947, Feb 27 2007 Initializing Engine... Executing config-script "user.ltx"... [h:\program files\gsc world publishing\s.t.a.l.k.e.r. Мультиплеер\_appdata_\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll ...Failed - incompatible hardware. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[2040452 K], reserved[9408 K], committed[47228 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[2724 K], process heap[236 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[985 K], smem[0 K] Executing config-script "h:\program files\gsc world publishing\s.t.a.l.k.e.r. Мультиплеер\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[16], prop=[] ! cant convert dik_name for dik[17], prop=[] ! cant convert dik_name for dik[18], prop=[] ! cant convert dik_name for dik[19], prop=[] ! cant convert dik_name for dik[20], prop=[] ! cant convert dik_name for dik[21], prop=[] ! cant convert dik_name for dik[22], prop=[] ! cant convert dik_name for dik[23], prop=[] ! cant convert dik_name for dik[24], prop=[] ! cant convert dik_name for dik[25], prop=[] ! cant convert dik_name for dik[26], prop=[] ! cant convert dik_name for dik[27], prop=[] ! cant convert dik_name for dik[30], prop=[] ! cant convert dik_name for dik[31], prop=[] ! cant convert dik_name for dik[32], prop=[] ! cant convert dik_name for dik[33], prop=[] ! cant convert dik_name for dik[34], prop=[] ! cant convert dik_name for dik[35], prop=[] ! cant convert dik_name for dik[36], prop=[] ! cant convert dik_name for dik[37], prop=[] ! cant convert dik_name for dik[38], prop=[] ! cant convert dik_name for dik[39], prop=[] ! cant convert dik_name for dik[40], prop=[] ! cant convert dik_name for dik[41], prop=[] ! cant convert dik_name for dik[44], prop=[] ! cant convert dik_name for dik[45], prop=[] ! cant convert dik_name for dik[46], prop=[] ! cant convert dik_name for dik[47], prop=[] ! cant convert dik_name for dik[48], prop=[] ! cant convert dik_name for dik[49], prop=[] ! cant convert dik_name for dik[50], prop=[] ! cant convert dik_name for dik[51], prop=[] ! cant convert dik_name for dik[52], prop=[] ! cant convert dik_name for dik[144], prop=[] [h:\program files\gsc world publishing\s.t.a.l.k.e.r. Мультиплеер\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "h:\program files\gsc world publishing\s.t.a.l.k.e.r. Мультиплеер\gamedata\config\rspec_high.ltx"... ! Unknown command: r__wallmark_ttl ! Unknown command: rs_skeleton_update [h:\program files\gsc world publishing\s.t.a.l.k.e.r. Мультиплеер\gamedata\config\rspec_high.ltx] successfully loaded. Executing config-script "h:\program files\gsc world publishing\s.t.a.l.k.e.r. Мультиплеер\gamedata\config\default_controls.ltx"... [h:\program files\gsc world publishing\s.t.a.l.k.e.r. Мультиплеер\gamedata\config\default_controls.ltx] successfully loaded. ! Unknown command: g_god ! Unknown command: g_unlimitedammo [h:\program files\gsc world publishing\s.t.a.l.k.e.r. Мультиплеер\_appdata_\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: actualDeviceName for [Generic Hardware] is [Generic Software] SOUND: OpenAL: actualDeviceName for [Generic Software] is [Generic Software] SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 2. Generic Software, Spec Version 1.1 SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:173]: NVIDIA GeForce4 MX 440-SE * GPU driver: 6.14.10.7184 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 109 M * DDI-level: 9.0 * GPU shading: vs(fffe0000/0.0/0), ps(ffff0000/0.0/0) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K * distortion: unavailable, dev(0),need(14) * SSample: 1024x768 FATAL ERROR [error]Expression : Invalid call [error]Function : CResourceManager::_CreatePS [error]File : P:\xray-svn\xr_3da\ResourceManager_Resources.cpp [error]Line : 318 [error]Description : _hr stack trace: 001B:005A61F5 xrCore.dll, xrDebug::error(), p:\xray-svn\xrcore\xrdebugnew.cpp, 283 001B:0047D3B5 XR_3DA.exe, CResourceManager::_CreatePS(), p:\xray-svn\xr_3da\resourcemanager_resources.cpp, 319 001B:004BEEB9 XR_3DA.exe, CBlender_Compile::r_Pass(), p:\xray-svn\xr_3da\blender_recorder_r2.cpp, 26 001B:00451164 XR_3DA.exe, adopt_compiler::_pass(), p:\xray-svn\xr_3da\resourcemanager_scripting.cpp, 64 001B:004540D4 XR_3DA.exe, luabind::detail::returns::call,luabind::detail::null_type>,char const *,char const *>(), p:\x_ray\luabind\luabind\detail\call.hpp, 161 001B:00453C11 XR_3DA.exe, boost::detail::function::function_obj_invoker1,luabind::detail::null_type> >,int,lua_State *>::invoke(), p:\x_ray\boost_1_30_0\boost\function\function_template.hpp, 117 001B:006A2A18 xrLUA.dll, boost::function1 >::operator()(), p:\x_ray\boost_1_30_0\boost\function\function_template.hpp, 328 001B:006ACC89 xrLUA.dll, luabind::detail::class_rep::function_dispatcher(), p:\xray-svn\xrlua\luabind\class_rep.cpp, 721 001B:006BC063 xrLUA.dll, luaJIT_run(), p:\xray-svn\xrlua\src\ljit_core.c, 117 001B:006C1C6E xrLUA.dll, luaD_precall(), p:\xray-svn\xrlua\src\ldo.c, 282 001B:006C1EB4 xrLUA.dll, luaD_call(), p:\xray-svn\xrlua\src\ldo.c, 380 001B:006C8FE5 xrLUA.dll, f_call(), p:\xray-svn\xrlua\src\lapi.c, 821 001B:006C17EA xrLUA.dll, luaD_rawrunprotected(), p:\xray-svn\xrlua\src\ldo.c, 120 001B:006C2059 xrLUA.dll, luaD_pcall(), p:\xray-svn\xrlua\src\ldo.c, 463 001B:006C9173 xrLUA.dll, lua_pcall(), p:\xray-svn\xrlua\src\lapi.c, 842 001B:006D61D1 xrLUA.dll, luabind::detail::pcall(), p:\xray-svn\xrlua\luabind\pcall.cpp, 41 001B:0045141A XR_3DA.exe, luabind::detail::proxy_functor_void_caller >::~proxy_functor_void_caller