Там где GUI_Time_value там название GUI где текст.
Code
//Script made by valera3132
var timerstart : boolean = false;
var timemin : float = 5;
var timesec : float = 10;
var delay : float = 1;
private var nextTime : float = -1;
private var timeout : boolean = false;
function Update () {
if (timerstart == true && Time.time >= nextTime && timeout != true) {
nextTime = Time.time + delay;
timergo ();
}
}
function timergo () {
if (timesec == 0 && timemin != 0) {
timesec = 60;
timemin --;
}else if (timesec > 0) {
timesec --;
}else if (timesec == 0 && timemin == 0) {
timeout = true;
Debug.Log("Time Out!");
Debug.Log("Die or do something!");
}
if (gameObject.Find("GUI_Time_value").GetComponent("GUIText") != null) {
timtext = gameObject.Find("GUI_Time_value").GetComponent("GUIText");
if (timesec < 10)
timtext.text = (timemin + ":" + "0" + timesec);
else if (timesec >= 10)
timtext.text = (timemin + ":" + timesec);
}
}